/*
Copyright (C) 1997-2001 Id Software, Inc.

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
// G:\quake2\baseq2\models/monsters/flyer

// This file generated by ModelGen - Do NOT Modify

#define ACTION_nothing          0
#define ACTION_attack1          1
#define ACTION_attack2          2
#define ACTION_run              3
#define ACTION_walk             4

#define FRAME_start01           0
#define FRAME_start02           1
#define FRAME_start03           2
#define FRAME_start04           3
#define FRAME_start05           4
#define FRAME_start06           5
#define FRAME_stop01            6
#define FRAME_stop02            7
#define FRAME_stop03            8
#define FRAME_stop04            9
#define FRAME_stop05            10
#define FRAME_stop06            11
#define FRAME_stop07            12
#define FRAME_stand01           13
#define FRAME_stand02           14
#define FRAME_stand03           15
#define FRAME_stand04           16
#define FRAME_stand05           17
#define FRAME_stand06           18
#define FRAME_stand07           19
#define FRAME_stand08           20
#define FRAME_stand09           21
#define FRAME_stand10           22
#define FRAME_stand11           23
#define FRAME_stand12           24
#define FRAME_stand13           25
#define FRAME_stand14           26
#define FRAME_stand15           27
#define FRAME_stand16           28
#define FRAME_stand17           29
#define FRAME_stand18           30
#define FRAME_stand19           31
#define FRAME_stand20           32
#define FRAME_stand21           33
#define FRAME_stand22           34
#define FRAME_stand23           35
#define FRAME_stand24           36
#define FRAME_stand25           37
#define FRAME_stand26           38
#define FRAME_stand27           39
#define FRAME_stand28           40
#define FRAME_stand29           41
#define FRAME_stand30           42
#define FRAME_stand31           43
#define FRAME_stand32           44
#define FRAME_stand33           45
#define FRAME_stand34           46
#define FRAME_stand35           47
#define FRAME_stand36           48
#define FRAME_stand37           49
#define FRAME_stand38           50
#define FRAME_stand39           51
#define FRAME_stand40           52
#define FRAME_stand41           53
#define FRAME_stand42           54
#define FRAME_stand43           55
#define FRAME_stand44           56
#define FRAME_stand45           57
#define FRAME_attak101          58
#define FRAME_attak102          59
#define FRAME_attak103          60
#define FRAME_attak104          61
#define FRAME_attak105          62
#define FRAME_attak106          63
#define FRAME_attak107          64
#define FRAME_attak108          65
#define FRAME_attak109          66
#define FRAME_attak110          67
#define FRAME_attak111          68
#define FRAME_attak112          69
#define FRAME_attak113          70
#define FRAME_attak114          71
#define FRAME_attak115          72
#define FRAME_attak116          73
#define FRAME_attak117          74
#define FRAME_attak118          75
#define FRAME_attak119          76
#define FRAME_attak120          77
#define FRAME_attak121          78
#define FRAME_attak201          79
#define FRAME_attak202          80
#define FRAME_attak203          81
#define FRAME_attak204          82
#define FRAME_attak205          83
#define FRAME_attak206          84
#define FRAME_attak207          85
#define FRAME_attak208          86
#define FRAME_attak209          87
#define FRAME_attak210          88
#define FRAME_attak211          89
#define FRAME_attak212          90
#define FRAME_attak213          91
#define FRAME_attak214          92
#define FRAME_attak215          93
#define FRAME_attak216          94
#define FRAME_attak217          95
#define FRAME_bankl01           96
#define FRAME_bankl02           97
#define FRAME_bankl03           98
#define FRAME_bankl04           99
#define FRAME_bankl05           100
#define FRAME_bankl06           101
#define FRAME_bankl07           102
#define FRAME_bankr01           103
#define FRAME_bankr02           104
#define FRAME_bankr03           105
#define FRAME_bankr04           106
#define FRAME_bankr05           107
#define FRAME_bankr06           108
#define FRAME_bankr07           109
#define FRAME_rollf01           110
#define FRAME_rollf02           111
#define FRAME_rollf03           112
#define FRAME_rollf04           113
#define FRAME_rollf05           114
#define FRAME_rollf06           115
#define FRAME_rollf07           116
#define FRAME_rollf08           117
#define FRAME_rollf09           118
#define FRAME_rollr01           119
#define FRAME_rollr02           120
#define FRAME_rollr03           121
#define FRAME_rollr04           122
#define FRAME_rollr05           123
#define FRAME_rollr06           124
#define FRAME_rollr07           125
#define FRAME_rollr08           126
#define FRAME_rollr09           127
#define FRAME_defens01          128
#define FRAME_defens02          129
#define FRAME_defens03          130
#define FRAME_defens04          131
#define FRAME_defens05          132
#define FRAME_defens06          133
#define FRAME_pain101           134
#define FRAME_pain102           135
#define FRAME_pain103           136
#define FRAME_pain104           137
#define FRAME_pain105           138
#define FRAME_pain106           139
#define FRAME_pain107           140
#define FRAME_pain108           141
#define FRAME_pain109           142
#define FRAME_pain201           143
#define FRAME_pain202           144
#define FRAME_pain203           145
#define FRAME_pain204           146
#define FRAME_pain301           147
#define FRAME_pain302           148
#define FRAME_pain303           149
#define FRAME_pain304           150

#define MODEL_SCALE     1.000000
